Saturday, March 1, 2025

v0.30.0/v0.31.0 Releases

Evening all, it's monthly update time, with v0.30.0 up at the usual site and v0.31.0 now out for patrons! This was a short update cycle so it's a somewhat light update, but there's two new Schen scenes including one with a fairly lewd variant to play through. I'll be focusing on the Happee for the next update or two, and there's a few CGs currently in progress. Check out the Patreon post here for more info, and the patch notes are below:


v0.31.0 Change Log

Game Functions:

  • None

Scene Content:

  • Third Schen Citizen ​scene added, unlocked 20 hours following the second.
  • Fourth Schen Citizen ​scene added, unlocked 20 hours following the third.

Art Content:

  • None

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • None

Friday, February 14, 2025

v0.30.1 Update

Happy Valentine's Day, all! I don't have candy for you all, but I do have v0.30.1 out for patrons! This update focuses on the Specialists for both the Happee and the Schen factions, getting them established onboard the ship after their recruitments. I also fixed a few bugs, including an oversight that was preventing the bugs from breeding. I'll be continuing with those factions for the rest of the month, although I'll be turning to non-Specialist plotlines for a bit. For more info, you can check out the Patreon post here, and the patch notes are below:


v0.30.1 Change Log

Game Functions:

  • Galaxy Map modified to improve legibility.

Scene Content:

  • Desmon & Jodi cabin scene and first ship scene added to the Specialist cabins, unlocked after recruiting them.
  • Dr. Geesht cabin scene and first ship scene added to the Specialist cabins, unlocked after recruiting them.

Art Content:

  • None

Codex Entries:

  • Dr. Geesht entry added to Characters, unlocked after recruiting Dr. Geesht.
  • Jodi & Desmon entry added to Characters, unlocked after recruiting Jodi & Desmon.

Bug Fixes:

  • Further fixes to Harian Admiral progress flag.
  • Roth Drones and Mistresses can now be co-parents, and impregnate each other during 'romance' scenes and during daily checks.

Known Issues:

  • None

Saturday, February 1, 2025

v0.29.0/v0.30.0 Updates

It's a new month, which means it's time for v0.29.0 to be released to the public, and v0.30.0 is now out for patrons! For those who've missed the earlier patch notes, this means the pregnancy system is now fully out for free followers!

The latest patron version continues the adventurers of the Happee Specialists, Jodi and Desmon, making them now recruitable members of your crew. There's also a smutty repeatable scene where you get to check in on one of their escort hires while they're away. I'll be continuing with them for a little bit more next month, before swapping to catch up on the other plotlines. You can check out the Patreon post here for more info, and the patch notes are below:


v0.30.0 Change Log

Game Functions:

  • Desmon is now recruitable as an Engineering Specialist.
  • Jodi is now recruitable as a Medical Specialist.

Scene Content:

  • Desmon & Jodi recruitment scene added to the Megastructure Mall, unlocked 20 hours after the third scene.
  • Happee Hooker scene added to the Megastructure Mall, unlocked after recruiting Desmon & Jodi. Two main variants, partner varies based on preference settings. Replayable.

Art Content:

  • None

Codex Entries:

  • None

Bug Fixes:

  • Fixed issue with the Schen faction shop that could cause a broken scene if visited too early in the faction storyline.

Known Issues:

  • None

Friday, January 17, 2025

v0.29.1 Supporter Release

The v0.29.1 mid-month update is up, and we're back to our friendly space goblins! As promised the climax for Switch's cameo storyline is now complete, and I've returned to working on the Happee Specialists, Jodi and Desmon. I'll be working on them more for the rest of the month, at least up to the point of allowing them to be recruited. Also, there's currently a cameo plotline poll going on for Liberator+ patrons you may want to join in on! You can check out the Patreon post here for more info, and the patch notes are below:


v0.29.1 Change Log

Game Functions:

  • None

Scene Content:

  • Third Switch scene added to the Abandoned Happee Mining Platform, unlocked 20 hours after the second scene. Has several variants, is replayable. Unlocks Switch's nude portraits in the Gallery.
  • Second Desmon & Jodi scene added to the Megastructure Mall, unlocked 20 hours after the first scene. Added to replay mode.
  • Third Desmon & Jodi scene added to the Megastructure Mall, unlocked 20 hours after the second scene. Two main variants. Added to replay mode.

Art Content:

  • None

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • None

Wednesday, January 1, 2025

v0.28.0/v0.29.0 Updates, and 2025 State of the Game

Sup all, it's a new month and a new year! v0.28.0 is now up for free on itch, and I've also posted an overall annual State of the Game post there as well, if you're interested in checking it out. Also in case you've missed it, Carnal Coup - Overseer's Edition is on sale for the Steam and itch winter sales for another day or so, don't miss it!

As for v0.29.0, this update focuses on starting the Agent Switch cameo storyline, after they won a poll to appear ages ago. The storyline climax is half-done and will be in the next update, likely to be followed by more Happee Co content. You can check out the Patreon post here for more info, and the patch notes are below. Also, a big thanks to everyone who's supported the project in 2024!

v0.29.0 Change Log

Game Functions:

  • None

Scene Content:

  • First Switch scene added to the Abandoned Happee Mining Platform, unlocked following the first Happee Leader scene.
  • Second Switch scene and ground combat encounter added to the Abandoned Happee Mining Platform, unlocked 20 hours after the first scene.

Art Content:

  • Switch portraits added to scenes and Gallery.

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • None

Saturday, December 14, 2024

v0.28.1 Update

Hey all, it's breeding time! The pregnancy system is now fully in and operational, with players, the XO, and standard crewmembers all now standing a risk of getting knocked up during procedural 'romance' scenes (Specialists will get their own system down the line). I've also added in a few followup scenes to handle informing the player of if this happens. With that out of the way it's time to get back to the plotline, and one of the top things on my to-do list is the Switch cameo appearance, which won in a poll ages back. For more info you can check out the Patreon post here, and the patch notes are below:

v0.28.1 Change Log

Game Functions:

  • Pregnancy mechanics added to the procedural 'romance' encounters. Each time there is a PIV climax involving the player, XO, or standard crewmembers, there is a chance for pregnancy. Specialists cannot impregnate or be impregnated at this time. For pregnancy to occur, the following must be true:
    • A Reproductive Health Officer must be staffed (Tier 3 ship required).
    • Mandatory birth control policies are not in use.
    • Both participants are the same species (future ship upgrades may remove this requirement).
    • Both participants must be fertile.
    • The potential mother must not already be pregnant or within 30 days of having been pregnant.
    • A random check based on the ship's fertility policy must be passed.

Scene Content:

  • End-of-day Reproductive Health Officer scene added to inform the player when they have gotten a crewmember pregnant, requires an RHO to be staffed, will delay until one is staffed if there is none.
  • End-of-day XO scene added to inform the player when they have gotten the XO pregnant, slight variants based on XO relationship. Note: Some options may change the XO relationship, however if chosen this change will be queued until further XO relationship mechanics are added to the game.
  • End-of-day XO scene added to inform the XO when they have gotten the player pregnant, slight variants based on XO relationship. Same notes as the above scene.

Art Content:

  •  None

Codex Entries:

  • None

Bug Fixes:

  • Corrected swapped Int and Init icons in combat command stat displays.

Known Issues:

  • None

Sunday, December 1, 2024

v0.27.0/v0.28.0 Updates

Hey all, it's monthly update time! v0.27.0 is now up on the public page, and v0.28.0 has been released to patrons! This update largely focused on more aspects of the game's pregnancy system, and if a player selects the 'Breeder' trait at the start of the game, they'll now start off with a couple of kiddos to get the family started with.

I also spent a fair bit of time on a system for automatically displaying certain scenes at the end of the day, and the next update will add in a few more of these to serve as announcements for when the player's gotten someone on the ship knocked up. The pregnancy system should be pretty much wrapped up with the next update, after which I'll return to storyline writing for a bit as it's been a few months since there's been much in the way of plot scenes. You can check out the Patreon post here for more info, and the patch notes are below:


v0.28.0 Change Log

Game Functions:

  • Fertility Healing added to the Reproductive Health Officer's office. Any infertile crewmembers can have their fertility restored for a cost of Medical and R&D upgrade items.
  • Players with the 'Breeder' trait will have two children listed at the Watch Station Childcare Center. If the XO is a Co-Parent, they will be the other parent of the children, otherwise a randomly generated parent is created. Players must still complete the first Admiral debriefing to visit the Childcare Center.
  • Functionality added to support scenes that automatically appear at the end of the day. If the player is in transit or currently viewing an 'important' scene, these scenes will wait until the next day.
  • Crewmembers may now hook up on their own time each day with a chance of causing pregnancy. For this to occur the following conditions must exist:
    • Mandatory crew birth control policy is not being used.
    • A Reproductive Health Officer must be assigned.
    • There must be at least five crewmembers (not counting Specialists or the player).
    • The crewmembers who hook up must be physically capable of getting one another pregnant, and not already be pregnant or within 30 days of having an offspring shipped to Watch Station.

Scene Content:

  • Previous RHO meeting scene has been moved to a new RHO hub scene. This hub scene includes the option for the new fertility treatments.
  • Automated scene added to alert players to when the Admiral's first debriefing is available.
  • End-of-day Reproductive Health Officer scene added to inform the player when they have become pregnant, requires an RHO to be staffed, will delay until one is staffed if there is none. Note: Not accessible until player pregnancy has been fully implemented.

Art Content:

  • None

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • None