Tuesday, October 1, 2019

v0.32.1/v0.33.1 Releases!

Hey all, letting you know that v0.33.1 is now up for patrons, and v0.32.1 is now up on the Downloads tab! This latest release fills out a lot of minor mission functionality bits, leaving the code in a pretty good state to focus back on writing content for a good while. You can check out the State of the Game post for more details, and patch notes below:


v0.33.1 Change Log
Game Functions:
  • Added support for gender preference setting-based text switching in Mission encounters.
  • Added functionality for updating encounter portrait images based on selected solutions (ie, stripping down).
  • Added support for Mission reward type: Impersonation Skill Bonus. This is a new fourth factor used when calculating overall impersonation skill, and is not capped like the previous categories (although total skill is still capped at 100%).
  • Added functionality for non-climax Department scene backgrounds.
Mission Content:
  • Watch Station Main Encounter 1 updated for gender preferences and portrait swaps.
  • Watch Station Secondary Encounters 1 and 2 updated to include rewards.
  • New Watch Station-based randomized mission encounters: two minor and one main encounter.
Scene Content:
  • None
Art Content:
  • Roth Department Scene 5 added to Scenes and Gallery.
  • Harian and Schen Specialist backgrounds now pulling duty as Department visit backgrounds.
  • Celopi Department background added to Scenes and Gallery.
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, September 13, 2019

v0.33.0 Supporter Release

Evening all, here to say that v0.33.0 is now up for patrons! Made some decent progress this cycle with setting up 'generic' exploration missions, including the first playable example of such, but I did have to make a few shortcuts to get tonight's release ready. Check out the patron post for more details, and patch notes below:


v0.33.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
  • Functionality added for spawning randomized missions when there's less than three Loyalty missions in the queue. Grunt's mission will no longer be used as a placeholder.
  • Functionality added to support Mission encounter rewards: Advancement Points, Citizen Recruits
Mission Content:
  • Watch Station-based randomized mission encounters: two minor and one main encounter
Scene Content:
  • None
Art Content:
  • None
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Sunday, September 1, 2019

v0.31.1 Free Release

Hey again, letting you all know that that v0.31.1 is now up for our freebie followers! You can find it on the download tab as usual. Additionally, the monthly status post is now up on the Patreon, I recommend checking it out to see September's plans! Enjoy!

Saturday, August 31, 2019

v0.32.1 Patron Release

Hey all, just a quick update to say that v0.32.1 is now up for patrons! Our free update and monthly status post will be sometime in the next few days, so check back soon for more info. For now, we've got some art, some missions, some romance; check out the patreon post for more info, or patch notes below:

v0.32.1 Change Log
Game Functions:
  • None
Mission Content:
  • Princess Loyalty Mission
Scene Content:
  • Specialist Sorority Romance Scene 1
Art Content:
  • Schen Department Scene 5 added to Scenes and Gallery
Codex Entries:
  • None
Bug Fixes:
  • Numerous Specialist scene typos corrected
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.​

Friday, August 16, 2019

v0.32.0 Supporter Release

Evening all, here to let you know v0.32.0 is now up for patrons! We've got a new mission and some new artwork, bringing us pretty close to done with both loyalty missions and department scenes.You can check out the Patreon post for more info, or patch notes below:

v0.32.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
Mission Content:
  • Octo's Loyalty Mission
Scene Content:
  • None
Art Content:
  • Maelish Department Scene 5 CG added to Scenes and Gallery
Codex Entries:
  • None
Bug Fixes:
  • None
​Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, August 2, 2019

v0.30.1 Free Release

Hey all, just letting you know that v0.30.1 is now up on the Downloads tab! Additionally, the monthly status post is now up on the Patreon, so check it out if you want the latest poll results and whatnot. Thanks to everyone who voted!

Wednesday, July 31, 2019

v0.31.1 Supporter Release

Hey all, quick update to let you know v0.31.1 is now up for Patrons, featuring piledriving action! Our monthly status and next free update are both currently planned for this Friday. Check out the Patreon for more!



v0.31.1 Change LogGame Functions:
  • None
Mission Content:
  • None
Scene Content:
  • Specialist Piledriver Romance Scene 1
Art Content:
  • Celopi Department Scene 5 added to Scenes and Gallery
Codex Entries:
  • None
Bug Fixes:
  • Corrected several typos in Piledriver Convo 4
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.