Hey all, it's time for the patron release of v0.50.1! And the game's main endgame sequences are now, finally, here! There is of course some months left of work to go - lots of epilogues to write, lots of cleanup to do, but it can now be more or less said that the game has an ending. Or two of them as a matter of fact. The next free release is currently planned for Monday, for more info you can check out the Patreon post here, or the patch notes below:
v0.50.1 Change Log
Game Functions:
- Once you complete the Climax Mission successfully, you will be shown a number of endgame scenes before returning to the Office. 'Bad End' results will currently show placeholder content. For now, once the endgame is complete, you will be returned to standard gameplay.
- The Climax Mission can no longer be repeated once completed.
Mission Content:
- None
Scene Content:
- Liberation endgame scenes added following the conclusion of the Climax Mission (3 scene stages).
- Infiltration endgame scenes added following the conclusion of the Climax Mission (3 scene stages).
Art Content:
- 'Commando Pool' CGs added to Scene and Gallery (M/F, F/M, and F/F, 9 variants total).
Codex Entries:
- None
Bug Fixes:
- None
Known Issues:
- TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
- WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
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