Friday, November 18, 2022

v0.3.1 Supporter Release

Evening all, it's release time, and for this update the focus has been on functionality and quality of life improvements! In particular, Help screens have been added to several screens throughout the game to help guide players along. Additionally, the Gallery system has finally been added to the game, along with a few other smaller improvements. Check out the Patreon post here for more info, or the patch notes below:


v0.3.1 Change Log

Game Functions:

  • Help Guide added to Encounters. This can be opened via the '?' button on the top left.
  • Help Guide added to Romance Scenes. This can be opened via the '?' button on the bottom right.
  • Help Guide added to Maps. This can be opened via the '?' button on the bottom right.
  • Help Guide added to Ship View. This can be opened via the '?' button on the top left.
  • Help Guide added to Duty Assignments. This can be opened via the '?' button on the bottom right.
  • Being in a partner's requested position during romance scenes will now double the speed at which they burn through the 'sweet zone' edging period.
  • Gallery added to the game. This can be accessed via the pause menu. Gallery currently contains 1 CG set and 4 portrait sets.
  • 'Gallery' flags added to the game, which will unlock certain gallery entries. Flags added to the following content:
    • Secretary CG: Playing the Secretary scene during the introduction or at Watch Station.
    • Player portraits: Unlocked following character creation or by loading a save game older than v0.3.1.
    • XO portraits: Uniform unlocked following XO creation or by loading a save game older than v0.3.1, Nude currently inaccessible.
    • Admiral Octo portraits: Uniform unlocked by meeting the Admiral in the intro or by loading a save game older than v0.3.1, Nude currently inaccessible.
    • Choker portraits: Coat/No Coat unlocked by playing Choker's introduction scene, Nude currently inaccessible.
  • 'Unlock Gallery' button added to Cheats in Options. This will unlock the gallery for the duration of the current play session. This will unlock all images including those indicated as inaccessible.
  • Tab highlights added to Codex, Options and Gallery to better indicate the currently selected tab.
  • Confirm Save File Overwrite prompt added when manually entering the name of a save file which already exists.
  • Pressing the return key on the Save File Name and Cheat Code text fields now submits those fields.
  • Romance Scene panel layout has been somewhat improved, with character portraits now added to character panels and description text added to several progress bars.

Scene Content:

  • None

Art Content:

  • Background added to Ship Bridge room.

Codex Entries:

  • None

Bug Fixes:

  • Corrected a few instances in Encounters where stat-based effects were not taking account of Trait-based stat bonuses.
  • Corrected a number of pronoun-switch-based typos in scenes and romance actions.

Known Issues:

  • None​

Tuesday, November 1, 2022

v0.2.0 Public Release, v0.3.0 Supporter Release

Hey all, here to announce that we're now fully back on track with our release scheduling, with the first public release update now available on the itch.io page, as well as v0.3.0 now up for patrons! This update focused on two areas, duty assignments and story, and while there's not a large number of new scenes, the amount of writing was fairly significant. For more details, you can check out the Patreon post here, or the patch notes below:


v0.3.0 Change Log

Game Functions:

  • New generic duty assignments will now appear in the game. The list of available duties is updated daily at hours 1 and 11, and when a new system is entered. Available duties which are not storyline duties and have not been started will be cleared at the same times. Some duties are 'anywhere' duties while others will be system-specific, storyline duties can be performed in any system once they have been unlocked. General reminder: resources may be removed or capped once the 'overstaying your welcome' mechanics have been implemented for the Heat system.
  • Progress-flag-locked destinations added to the map system, which will require story events to occur before you can travel to them.
  • Victorious added as an unlockable destination. Prime Station does not yet require a particular story flag but expect it to in the future.
  • Implemented 'timed' progress flags, which will be unlocked once a certain number of hours have passed.
  • Implemented 'choice' progress flags, which won't unlock content but may potentially change future conversations based on scene choices. ('Specialist NPC will remember this.')

Scene Content:

  • 31 'Anywhere'-located duty assignments added.
  • Post-Victorious scouting duty scene added to Abandoned Defense Platform.
  • Victorious 'first visit' scene added.
  • Harian Specialist NPC introduction scene added, with multiple branching paths.

Art Content:

  • Portraits for Specialist 'Choker' added.

Codex Entries:

  • Playable species entries have been added to the 'Species' tab.

Bug Fixes:

  • Changed some map systems to prevent potential issues when multiple destinations are available.

Known Issues:

  • None