Saturday, February 27, 2021

v0.50.1 Supporter Release

Hey all, it's time for the patron release of v0.50.1! And the game's main endgame sequences are now, finally, here! There is of course some months left of work to go - lots of epilogues to write, lots of cleanup to do, but it can now be more or less said that the game has an ending. Or two of them as a matter of fact. The next free release is currently planned for Monday, for more info you can check out the Patreon post here, or the patch notes below:


v0.50.1 Change Log

Game Functions:

  • Once you complete the Climax Mission successfully, you will be shown a number of endgame scenes before returning to the Office. 'Bad End' results will currently show placeholder content. For now, once the endgame is complete, you will be returned to standard gameplay.
  • The Climax Mission can no longer be repeated once completed.

Mission Content:

  • None

Scene Content:

  • Liberation endgame scenes added following the conclusion of the Climax Mission (3 scene stages).
  • Infiltration endgame scenes added following the conclusion of the Climax Mission (3 scene stages).

Art Content:

  •  'Commando Pool' CGs added to Scene and Gallery (M/F, F/M, and F/F, 9 variants total).

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, February 12, 2021

v0.50.0 Supporter Release

It's happened again - another release is now up for patrons! This was a fairly short dev cycle, but there was time to complete and implement the game's final mission, a special story-focused mission in which your team will take physical control of several of the station's key locations. Additionally, a notable bug was fixed with Director introduction scenes, which appear to have been broken for a few releases now. For more info you can check out the Patreon post here, or the patch notes below:


v0.50.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated
  • Once you have played the fifth scene for 6 or more Directors, a final mission briefing from Hellfire will appear to you at the end of the next day.
  • Once the briefing has been viewed, a new mission will appear in slot 1 of your mission options.

Mission Content:

  • The final mission has been added, with 4 non-random, high-challenge encounters. This mission can currently be repeated, which will change once the game ending scenes have been added.

Scene Content:

  • None

Art Content:

  • The game introduction sequence will now use department and office backgrounds.

Codex Entries:

  • None

Bug Fixes:

  • Fixed issue preventing text from displaying properly in Director introductions.
  • Corrected missing gender switch in Hellfire mid-intro scene.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.