Thursday, December 31, 2020

v0.48.1 Supporter Release

Happy New Year's, all! Tonight we have our final release for the year, making some good progress on adding in Director endgame content. We have some code work, three more scenes, and our final planned Specialist CG set. Note that tomorrow will be the annual State of the Game post, so tune back in soon for more details on how we're going to get from here to the end of Carnal Coup development. Check out the Patreon post here, or the patch notes below for more details:


v0.48.1 Change Log

Game Functions:

  • Some preliminary code work on Director Endgame decisions. Costs are now being calculated and displayed for each path, however these costs are not yet active and the values will be adjusted before they are activated.

Mission Content:

  • None

Scene Content:

  • Roboticists Director Scene 5 added.
  • Cloners Director Scene 5 added.
  • Secret Police Director Scene 5 added. 
    • Playing the above scenes does not have a 'cost' yet and they are currently replayable.
    • Reminder: If you played through a Specialist's 'Relationship' scene before, you may need to play it again to get their special input on the above scenes.

Art Content:

  • Piledriver/Grunt Threesome CGs added to Scenes and Gallery (6 variants).
  • 'Holiday Roth' Random Citizen Encounter CG added to Scene and Gallery.

Codex Entries:

  • Station Exterior CG is now visible from the Setting - Watch Station entry.

Bug Fixes:

  • Fixed bug where text color tags may not be properly applied if a random citizen encounter played immediately on returning to the office in some situations.
  • Fixed an issue where, if you chose NPCs to be male by default where available, the Vessian Director's portrait would not appear during meetings.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, December 11, 2020

v0.48.0 Supporter Release

Heya folks, it's time for our first update of the month! This one is about foundational work for the Director endgame scenes, which is still in progress, so I'll just go ahead and point you to the Patreon post for more details on how far along things currently are. On top of that we also have a number of new art items, including a Hellfire CG set and the first endgame art! Check out the link for more info, or the patch notes below:


v0.48.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated
  • Partial Functionality to support Director endgame moves. Endgame actions do not yet require points to perform, and may be replayed.
  • Page switching added to 'Other' section of the gallery.

Mission Content:

  • None

Scene Content:

  • A new Hellfire briefing scene has been added to help explain the game's endgame goals. This will play at the end of the day after completing at least three Director plotlines, and can then be replayed from Hellfire's office.
  • Fifth Commando Director scene added. This will be available after receiving Hellfire's endgame briefing (and finishing the earlier Commando Director scenes). Extra content included for having earned Grunt's trust, Grunt's 'Relationship' scene may need to be replayed if it hasn't been  done in the last few versions.

Art Content:

  • Hellfire/Double D CG added to Scenes and Gallery (2 variants).
  • Station Exterior CG added to Gallery.
  • Bad End CG added to Gallery.

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Thursday, December 3, 2020

v0.46.1 Free Release

Hey all, updated our links last night but neglected to put up a post here for it! v0.46.1 is now up for free on the Downloads tab. Additionally, the monthly State of the Game post is now up on the Patreon, and I recommend checking it out for a preview of what we're doing for December. The endgame has arrived! Enjoy!

Monday, November 30, 2020

v0.47.1 Supporter Release

Evening all, here with the second release for the month, and it's a bit of a doozy. I had a long list of things to clean up before moving on to endgame development, and by some chance I managed to hit them all. We do have some new content in this one, including a new CG set and four new music tracks! On top of that, many bug fixes and polish changes, particularly to the Codex. The next free release is planned for two days from now, until then you can check out the patron post here, or the patch notes below:


v0.47.1 Change Log

Game Functions:

  • Functionality to support CGs in citizen random encounter scenes.
  • Recruit Assignments are now required for appropriate Department scenes (Commandos 5, Roboticists 5, Propagandists 5, Pilots 5).
  • Continue and Cancel buttons on Recruit Assignment screen have been adjusted.
  • Impersonation skill checks are now required for appropriate Department scenes (Commandos 4, Roboticists 4). The option to Continue will only be available if you have the required skill level.
  • A 'Return to Office' button has been added to Hellfire's office.

Mission Content:

  • Music has been added to the missions, with one track for each of the four location types.

Scene Content:

  • None

Art Content:

  • 'Librarian' citizen random encounter CGs added to scenes and gallery (4 variants).

Codex Entries:

  • 'Specialists' entry added.
  • For 'Race' entries (other than Terrans), buttons have been added to display representative members of the species.
  • For 'Specialist' entries, a button has been added to display their portraits.

Bug Fixes:

  • Loyalty mission encounters will now occur after a specific number of moves rather than being assigned to random map locations, to ensure that all story encounters are met and in the proper order.
  • A number of typo and gender/text color switch fixes, particularly in random citizen encounter scenes.
  • The Codex button will now only be available while in the office, to avoid various overlay and button issues.
  • The scrollbar in Codex entries will now reset to the beginning when switching entries.
  • The button leading to a placeholder scene in Hellfire's office has been removed, until such time as a full scene may be added.
  • Fixed a bug with mission encounters, where instead of using an encounter-specific morph meant to reflect your selected mission gender, it would default to male.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, November 13, 2020

v0.47.0 Supporter Release

Evening all, here to let you know that the latest release is now up for patrons! v0.47.0 is another of those 'almost all code work' updates, but may still be worth checking out - additionally, an art preview's been posted for Infiltrator+ tier patrons with a new CG that didn't quite make it into this build. The major mid-game development tasks are nearly complete, with just a bit more work required on recruit assignments. You can check out the patreon post here, or the patch notes below. Also, I neglected to make a post here at the time, but note that the free release on the Downloads tab was updated last week!


v0.47.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated
  • Random citizen encounter scenes which require a certain number of recruits of a certain species will now begin checking if you have the recruits before displaying those scenes. Active status and gender of recruits is not factored in, just the total number.
  • Various functionality to get the Recruit Assignment panel to a working state. Clicking on a recruit type will assign that recruit to the first empty slot, provided it meets the requirements. Clicking the slot will empty it. Attempting to continue without assigning all positions will bring up a warning (Not yet implemented for Department scene checks).
  • Recruit Operations and Office Upgrades now require you to properly assign recruits before you can continue with the operation/upgrade. Assigned recruits will move to 'idle' status for a random amount of time after being used for an op.

Mission Content:

  • None

Scene Content:

  • Minor Office Upgrade-related edits to various Director scenes: Propagandists 4, Pilots 4, Workers 4. The office 'home' screen text also now reflects your upgrade level and selections.

Art Content:

  • None

Codex Entries:

  • None

Bug Fixes:

  • Fixed issue where name variables weren't being applied in the Celopi office upgrade result.
  • Fixed issue where assigning recruits in the recruit panel would revert to using a placeholder count for the remaining number of recruits.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, October 30, 2020

v0.46.1 Supporter Release

Evening all, here to let you know that v0.46.1 is now up for patrons, while the next free release is currently planned for Monday night. Didn't get as far as I was hoping with Director scene edits, but we did get a little further with artwork - including the final set of mission background assets, which means the game is now 100% complete on background art. From here on, our art focus will be entirely of the more sexy variety. You can find out more at the Patreon post here, or the patch notes below: 


v0.46.1 Change Log

Game Functions:

  • None

Mission Content:

  • None

Scene Content:

  • Office Upgrade-related modifications to Director Scenes: Commandos 4, Roboticists 4, Cloners 4, Secret Police 4, Scientists 4.

Art Content:

  • Hummer Film Debut CG added to Scenes and Gallery
  • Dynamic backgrounds added to Science Lab-based missions.

Codex Entries:

  • None

Bug Fixes:

  • Fixed issue that could prevent some Wildlands-based background details from appearing correctly.​

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, October 16, 2020

v0.46.0 Supporter Release

Evening all, we've got a new supporter release up on the Patreon! This is largely a foundational update setting the stage for more detailed scene work coming in the next few weeks, but this also serves to set the game's Progression system a bit more firmly in place. We also have some new art, with the Switch/Hummer mindswap scene, for those who like pretty things to look at. You can check out the Patreon link above for more details, or the patch notes below. Enjoy!


v0.46.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated
  • A new cheat option has been added, 'Add Agents', which will add five active agents of each species and gender with each use.
  • Office upgrade choices have been added at each upgrade tier. Selecting an option will require having the needed agents available, although they are not yet being 'assigned'.
    • Note: If you have upgraded the office in previous versions, you will be rolled back a bit so that you have the ability to choose which upgrades you want. Hellfire Upgrade scenes will play at the end of the day as they normally do.
    • New director progress flags have been added, to give a warning when a new office upgrade is required to progress a director's plotline. It may be required to play the director scenes again in order to once again unlock the later scenes.
  • Functionality added to support director scene variations based on office upgrade choices.

Mission Content:

  • None

Scene Content:

  • Small scene to introduce the final office upgrade added, replacing an old placeholder.
  • Minor Office Upgrade-related edits to various Director scenes: Commandos 2/3, Roboticists 2/3, Cloners 2, Secret Police 2, Scientists 2, Propagandists 3, Workers 2/3.

Art Content:

  • Switch/Hummer Threesome CGs added to Scenes and Gallery (2 variants)

Codex Entries:

  • None

Bug Fixes:

  • Fixed issue where choosing the 'return to office' option at the end of the day would skip any Hellfire office upgrade scenes. (These scenes would play if using one of the time skip options, and were still unlocked for replay in Hellfire's office.)
  • Fixed various typos.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Thursday, October 1, 2020

v0.44.1/v0.45.1 Releases

 Hey all, letting you know that v0.44.1 is now up for free on the Downloads tab, and v0.45.1 is now out for patrons! The latest release focuses on code work for further refinements to the progression system, including new recruit operations you can perform to get more points out of your agents. You can check out the patreon post here, and I also recommend checking out the latest State of the Game post now up here! Or, you can read the patch notes below:


v0.45.1 Change Log

Game Functions:

  • The Citizen Recruit screen will now offer the opportunity to launch recruit operations once you have three active recruits. The operations come in three kinds, and each day you will have the option of choosing between two of them.
    • Each operation will require one citizen of a specified species and gender, and two other recruits to support them.
    • Operations will always succeed and grant you a number of advancement points suitable for the operation type.
    • The recruit assignment screen is still in-progress and can be 'Continued' past without assigning agents for the time being.
  • Citizen seduction has been changed to a random chance instead of a flat '50 points to succeed' check. Your point value now represents your % chance of success.

Mission Content:

  • Mission Encounter rewards have been adjusted. Some options which used to reward General points will now reward Liberator or Infiltrator points. Rewards which still give General points have generally had their point value increased. Some additional points rewards have been added.

Scene Content:

  • None

Art Content:

  • Sorority/Octo Group CG added to scenes and gallery.

Codex Entries:

  • Minor edits to Citizens section.

Bug Fixes:

  • The recruit assignment screen will now properly display the number of active female recruits you have.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, September 11, 2020

v0.45.0 Supporter Release

Hey all, we have an early update for you this month with v0.45.0 now up for patrons! There's a fair chunk of art in this one, and a lot of foundational code work for the new advancement point types. There's a lot of detail to discuss, so if you want to know more I recommend checking out the Patreon post here. Also, it seems that while I did update the public download links last week, I never made a specific post here to mention it - so if you were waiting for one, feel free to swing by the downloads tab!


v0.45.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated
  • Numerous modifications made to support the Progression system:
    • There are now three kinds of Coup advancement points: General (the original points), Liberator, and Infiltrator. Loading a save from an old version will assign the latter two types to match the General points.
    • The sidebar display has been updated to display the three point types, and the Text To Speech readout has also been updated.
    • The main tutorial has been updated to discuss the advancement system in a bit more detail.
    • The advancement cheat option has been expanded to apply points to all categories.
    • Each point category has been capped at 10000. (This would likely only ever be reached using cheats and is far more than will be required)
  • Advancement Points have now been added to Specialist Recruitment and Relationship Decision Scenes:
    • You will only receive points for the first time you do each of these scenes for each Specialist. If you have done the Recruitment scene for a Specialist in a previous version, you will receive bonus points the next time you do their Relationship scene.
    • Telling a Specialist you wish for Peace in a Recruitment scene will acquire you Liberator points. Telling them you wish for a Coup will acquire Infiltrator points. This selection will be remembered for the Relationship scene (unless the selection was made in an older version). You will get double the amount of points if you choose the path the Specialist is more inclined towards.

Mission Content:

  • None

Scene Content:

  • None

Art Content:

  • Nude Feminine Switch portraits updated.
  • Masculine and Feminine Nurse Switch portraits added.
  • Dynamic backgrounds added for Military Camp-based missions.

Codex Entries:

  • None

Bug Fixes:

  • The main game tutorial button will now only be available in the office, and the tutorial will close if you leave the office or advance time in the middle of it.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Monday, August 31, 2020

v0.44.1 Supporter Release

Evening folks, it's time for the second patron release of the month! This release has something rather special: the final Specialist romance scene, allowing us to mark that chunk of content off the to-do list. There's also quite a few bugfixes and a batch of portrait variants to improve your experience. The next free release is currently planned for 2 days from now. Until then, you can check out the patreon post here, or the patch notes below:


v0.44.1 Change Log

Game Functions:

  • None

Mission Content:

  • None

Scene Content:

  • Double D/Switch Threesome scene added, with 5 branching scenes.

Art Content:

  • Portrait variants added to Hellfire/Double D, Sorority/Octo, Switch/Hummer, Double D/Switch, and Princess/Sorority scenes.

Codex Entries:

  • None

Bug Fixes:

  • Fixed bug where seducing a citizen during the evening break could have portions of a Hellfire office upgrade scene trigger at the same time.
  • Hellfire CGs will now display during office upgrade unlock scenes rather than only showing when replaying the scenes from Hellfire's office.
  • Fixed bug where random citizen encounters might trigger at the same time as visiting departments.
  • Corrected typo and gender switch issues in numerous scenes.
  • Image tweaks to improve file compression.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, August 14, 2020

v0.44.0 Supporter Release

Evening folks, letting you know that v0.44.0 is now up for patrons! Lots of Grunt in this release - a scene with Piledriver, some art, and a few other goodies. You can check out the patreon post here for more, or the patch notes below:


v0.44.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated

Mission Content:

  • None

Scene Content:

  • Piledriver/Grunt Threesome scene added, with 2 branching scenes.

Art Content:

  • Grunt '69' CG added to Scenes and Gallery (6 variants)
  • Portrait variants added to Grunt/Double D, Piledriver/Grunt, and Hummer/Piledriver scenes.

Codex Entries:

  • None

Bug Fixes:

  • Fixed several typos in various codex entries.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Saturday, August 1, 2020

v0.42.1 Free Release

Evening all, as usual v0.42.1 is now up for free on the Downloads tab! Additionally, I've put up the latest State of the Game post on the Patreon, and this one's a bit on the longer side. Among other things, I include a few hints on my plans for the far future, so head over and check it out. Enjoy!

Friday, July 31, 2020

v0.43.1 Supporter Release

Hey all, it's that time again, and v0.43.1 is now up for patrons! This release focuses on two more sets of Specialist pairings, bringing us very close to closing out that chunk of content. The monthly status post and next free release are aimed for tomorrow, and I expect to have a fair bit to say, so check back in soon!


v0.43.0 Change Log

Game Functions:

  • None

Mission Content:

  • None

Scene Content:

  • Grunt/Double D Threesome scene added, with 2 branching scenes.
  • Hummer/Piledriver Threesome scene added, with 2 branching scenes.

Art Content:

  • None

Codex Entries:

  • None

Bug Fixes:

  • Fixed bug where Grunt's background wasn't being properly applied in late-tier scenes.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, July 17, 2020

v0.43.0 Supporter Release

Hey all, here to announce that v0.43.0 is now up for patrons! This release largely focuses on a single scene, the Hummer/Switch threesome, but it's quite possibly our largest single scene yet added to the game. We also have some new Princess art to enjoy as well! You can check out the Patreon post here, or the patch notes below:


v0.43.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
Mission Content:
  • None
Scene Content:
  • Switch/Hummer Threesome scene added, with 5 branching scenes.
Art Content:
  • Princess 'Relationship' CG added to Scenes and Gallery (6 variants)
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Wednesday, July 1, 2020

v0.41.2 Public Release

Evening folks, it's that time of the month again! The Downloads tab has been updated with v0.41.2 for all to enjoy. Additionally, the monthly state of the game post is now up on the Patreon, so give it a read!

Thanks for playing!

Monday, June 29, 2020

v0.42.1 Patron Release

Hey all, v0.42.1 is now up for patrons! This release features two new sets of Specialist group scenes, and a new set of mission background art, this time for the 'Figura Wildlands' mission types. Our next free update is planned for two days from now, so check back in soon for that and the monthly status update. You can check out the patron post here, or the patch notes below:


v0.42.1 Change Log
Game Functions:
  • Functionality to support foreground images in mission backgrounds.
Mission Content:
  • None
Scene Content:
  • Sorority/Octo Scene added.
  • Hellfire/Double D Scene added. 'Just Talk' section of Hellfire conversations has been relabeled to 'Other Topics', seeing as they do often lead to more than just talk.
Art Content:
* Dynamic backgrounds added for Figura Wildlands-based missions.
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, June 12, 2020

v0.42.0 Supporter Release

Evening all, letting folks know that v0.42.0 is now up for patrons! Due to the short cycle time, and time spent on a hotfix build that went out last week, this release more or less only has one thing in it: the Princess/Sorority threesome scene. It's about 2.5 weeks til the next release, so hope this tides folks over! You can check the Patreon post here, or patch notes below:



v0.42.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
Mission Content:
  • None
Scene Content:
  • Princess's third 'Romance' scene added with two branching scenes.
Art Content:
  • None
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Monday, June 1, 2020

v0.40.1 Free Release

v0.40.1 is now up for all on the Downloads tab! The monthly State of the Game is also now up on the Patreon, but in general I think we can expect June to be more of the same: more Specialist romance scenes, more mission background art, as well as perhaps a few other art goodies. Check back soon!

Saturday, May 30, 2020

v0.41.1 Patron Release

Hey all, it's the time of the month for our second release! This release has our first Specialist threesome pairing with Octo and Princess, as well as the code and art assets to implement our first dynamic mission backgrounds (some previews of them up here, if you're curious). We also have a new Grunt portrait, the first of what might be several new Specialist alt costumes. Our next free release is planned for Monday, so check in soon for that. For now, you can check the update post here, or the patch notes below:


v0.41.1 Change Log
Game Functions:
  • Functionality to support dynamic mission backgrounds.
Mission Content:
  • None
Scene Content:
  • Octo/Princess Threesome Scene added. Note that to unlock Threesome scenes, both Specialists must be in a confirmed romantic relationship with the player.
Art Content:
  • New Grunt portrait variant added for 'Romance' tier scenes.
  • Dynamic backgrounds added for Watch Station-based missions.
  • Octo/Princess portrait variants added for Threesome scene.
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, May 15, 2020

v0.41.0 Support Release

Hey all, letting you know that v0.41.0 is now up for patrons! Due to an oversight, Threesome scenes have been pushed back to fit in Hummer's next romance scene, however there's still a fair bit of group action squeezed in to this release. You can find out more at the Patreon post here, or the patch notes below:


v0.41.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
Mission Content:
  • None
Scene Content:
  • Hummer's second 'Romance' scene added with two branching scenes.
  • Princess's second 'Romance' scene added with three branching scenes.
Art Content:
  • None
Codex Entries:
  • None
Bug Fixes:
  • Corrected typos in Specialist scenes.​
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, May 1, 2020

v0.39.1 Public Release

Hey all, here to say that v0.39.1 is now up for the public on the Downloads page! The monthly status post has also gone up, you can check it out here to see what's in store for May. Enjoy!

Thursday, April 30, 2020

v0.40.1 Patron Release

Evening all, a quick post to say that v0.40.1 is now up for patrons! This release has a bit of everything: scenes, art, and a number of bug fixes. The next free release will be going up tomorrow, and Specialist threesome pairings have already been posted if you missed it, so swing on by for a look. The latest Patreon post can be found here, and patch notes are below:


v0.40.1 Change Log
Game Functions:
  • None
Mission Content:
  • 1 new 'Figura Wildlands' bonus encounter.
  • 1 new 'POW Camp' bonus encounter.
Scene Content:
  • Octo's second 'Romance' scene added with two branching scenes.
Art Content:
  • Male Overseer/Hellfire 'Tentacle' CGs added to Scenes and Gallery (6 variants)
Codex Entries:
  • None
Bug Fixes:
  • Fixed typos in Specialist, Department, Director and Intro scenes.
  • Fixed issue where Mission portraits would not show up correctly if Female Hellfire was on the team.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, April 17, 2020

v0.40.0 Patron Release

Hey all, here to announce that v0.40.0 is now up for patrons! Pretty straightforward release - two new sets of text scenes, and a small batch of bug fixes. Art updates for the month are still ongoing, and there's 5 days left in the patron poll to select Specialist threesome pairings. Patch notes are below, and you can find the Patreon post here. Enjoy!



v0.40.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
Mission Content:
  • None
Scene Content:
  • Piledriver's second 'Romance' scene added with two branching scenes.
  • Switch's second 'Romance' scene added with three branching scenes.
Art Content:
  • None
Codex Entries:
  • None
Bug Fixes:
  • Corrected typos and a missing text switch in Specialist scenes.
  • Fixed bug where talking with Hellfire then trying to move to a sex scene would instead boot you to the office.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Wednesday, April 1, 2020

v0.38.1 Free Release

Evening all, letting you know that v0.38.1 is now up for the public on the Downloads page! Our monthly State of the Game post is also up, so swing by and check it out. Enjoy!

Monday, March 30, 2020

v0.39.1 Supporter Release

Evening all, here to say that v0.39.1 is now up for patrons! Things are pretty much moving on schedule, which is good to say. The next free release and monthly status post are currently planned for Weds, 2 nights from now, so check back for news soon! For now, you can check out the release post here, or patch notes below:


v0.39.1 Change Log
Game Functions:
  • None
Mission Content:
  • None
Scene Content:
  • Grunt's second 'Romance' scene added with two branching scenes.
  • Double D's second 'Romance' scene added with three branching scenes.
    • Reminder, will need to re-confirm 'romantic' status for Grunt/Double D if already done previously.
Art Content:
  • Male Overseer/Female Hellfire 'Something New' CG added to Scenes and Gallery (3 variants).
  • Overseer/Octo 'Relationship' CG added to Scenes and Gallery (6 variants).
Codex Entries:
  • None
Bug Fixes:
  • Fixed text color issues in a Science Lab Mission encounter.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, March 13, 2020

v0.39.0 Patron Release

Evening all, v0.39.0 is now up for patrons! This release focuses on the Sorority, with the next stage of their relationship splitting up into three different threesome scenes! We also have some new artwork, and a batch of other tweaks and bug fixes. You can check out the Patreon post here, and the patch notes below:


v0.39.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
  • Some tweaks to support the next round of Specialist scenes. The eighth and ninth-tier scenes (when available) will only be open if the user selects a Romantic relationship with the Specialist. The Relationship scene can be replayed to change this selection. If played in previous versions, it will have to be played again to properly set the trigger.
Mission Content:
  • Overseer and NPC bonus encounter portraits from the previous set now update accordingly.
Scene Content:
  • Sorority's second 'Romance' scene added with three branching scenes.
Art Content:
  • Female Overseer/Female Hellfire 'Something New' CG added to Scenes and Gallery (3 variants).
  • Modified Sorority portraits added to new Romance scene.
Codex Entries:
  • None
Bug Fixes:
  • Useless Load and Tutorial buttons removed from Mission scene. A tutorial may be added in the future, saving/loading during missions is unlikely to be supported however.
  • Corrected issue where Switch's third dialogue button was showing up in all scenes and not just the one with three options.
  • Tweaked the scaling on some portraits to improve image compression.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Monday, March 2, 2020

v0.37.1 Free Release

Hey all, quick update to say that v0.37.1 is now up for free on the downloads tab! Also, the monthly State of the Game post is now up on Patreon, I recommend checking it out to see what's coming next!

Enjoy!

Friday, February 28, 2020

v0.38.1 Supporter Release

v0.38.1 is now up for patrons! This release has a content mix: a new Specialist scene, some new art, and a new type of mission encounter for you to run into! This type of encounter will be expanded on a fair bit in the future, I recommend tuning in to the monthly update post in a few days for more info. For now you can check out the release post here, or the patch notes below:


v0.38.1 Change Log
Game Functions:
  • Added support for CGs in Specialist scenes.
Mission Content:
  • 8 'Bonus' Encounters have been added to randomized Missions, 2 to each location. Each randomized (ie, non-Specialist Loyalty) Mission will have 1 random bonus encounter added per run. 
Scene Content:
  • Specialist Octo Romance Scene 1 added.
Art Content:
  • Hellfire 'Something New' CG, Male Hellfire/Male Overseer variants added to scene and gallery (3 variants).
  • Double D Romance Scene 1 CG added to scene and gallery (6 variants).
Codex Entries:
  • None
Bug Fixes:
  • Several typos fixed in Specialist and Director scenes.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, February 14, 2020

v0.38.0 Supporter Release

v0.38.0 is now up for patrons, and features the long-awaited mission exploration feature! Or at least, I've been waiting a while to get it in. It's not an incredibly elaborate map feature, but fairly functionally complete for something done in a single release cycle, featuring semi-randomly generated maps of three different difficulty levels, and randomly located encounters for you to run into. For more info, check out the patreon post here!

Also, Happy Valentine's Day, for those of you with better things to do this evening :P


v0.38.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
Mission Content:
  • Mission Map generation has been implemented, requiring some navigation during exploration missions.
  • Mission Difficulty has been implemented, with the following levels:
    • Easy - Has two short paths and 2 Secondary Encounters
    • Medium - Has one short path, one medium path and 3 Secondary Encounters
    • Hard - Has one long path and 4 Secondary Encounters
    • Specialist Loyalty Missions will always have 2 Secondary Encounters
Scene Content:
  • None
Art Content:
  • Male Hellfire/Female Overseer Missionary CGs added to scenes and gallery.
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Saturday, February 1, 2020

v0.36.1 Public Release

Evening all, here to announce that v0.36.1 is now free to the public on the Downloads tab! Also, our monthly State of the Game post is now up on the Patreon, check it out!

Friday, January 31, 2020

v0.37.1 Supporter Release

Hey all, v0.37.1 is now up for patrons! In this release we have a new Specialist romance, some art, and a lot of tweaks to Overseer portraits in missions. Tomorrow we'll have the monthly status post and the next free update, so check back in soon! You can hit up the Patreon post for more info, and patch notes below:




v0.37.1 Change Log
Game Functions:
  • None
Mission Content:
  • Overseer's 'Walking Portrait' will now match the race/gender selection made during mission setup.
  • Overseer's portrait during encounters will change to match the encounter description when shapeshifting into a generic citizen.
Scene Content:
  • Specialist Switch Romance Scene 1 added.
Art Content:
  • Hellfire 'Double Fun' CG, Male Hellfire variants added to scene and gallery (6 variants).
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, January 17, 2020

v0.37.0 Supporter Release

Hey all, v0.37.0 is now up for patrons! I had some time off work this cycle, so while there isn't much in the way of new content, I was able to spend more time than usual in bugtesting and code diving, giving me the chance to fix a number of issues. For more details check out the Patreon post, and patch notes below:



v0.37.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
Mission Content:
  • Rewards added to Loyalty Mission Encounters.
Scene Content:
  • None
Art Content:
  • None
Codex Entries:
  • None
Bug Fixes:
  • Several typos and text color tags corrected.
  • Corrected issue with Vessian Director/Hispanic Female Overseer CG using the wrong variant image.
  • Fixed Issue where Sorority's dialog and ability in Missions were swapped with Piledriver's, if Sorority was grouped with anyone other than Grunt or Piledriver.
  • Fixed several issues relating to random encounter scenes, and cleaned the system up a bit:
    • Issue where getting a scene would unlock the wrong scene in the review list.
    • Issue where the player might get dumped into the review list when not expecting it.
    • The review list now has a 'Return to Office' option at the end so you can get out without revisiting a scene.
    • You can now only get 1 random encounter scene in a day, and won't get one immediately after a Hellfire Office Upgrade scene.​
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, January 3, 2020

v0.35.1 Free Release

Evening all, v0.35.1 is now free to the public on our downloads page! Also, if you haven't already seen it, I recommend checking out the big State of the Game post on the Patreon.

Enjoy, and thanks for supporting us for another year!