Tuesday, July 31, 2018

v0.19.1 Patron Release

v0.19.1 is now up for Patrons! This release features a few notable things: the conclusion of the tutorial revamp, the beginning of the Specialist romances, some nice new artwork, and an expansion of TTS and other accessibility controls. There's a bit more detail to go into, which you can find on the patreon post. Our free update will be coming tomorrow, but for today, patch notes:

v0.19.1 Change Log

Game Functions:

* Setting up Flirt tier of Specialist Convos
* New Accessibility controls added:
Numbers 1-8: Select scene option
Numbers 1-6: Select options during character selection
Ctrl+C: Copy main text
M: Toggle music
P: Advance Period
D: Advance Day
I: Check Impersonation Stats
R: Check Recruit Stats
Esc: Cancel Quit
Return: Confirm Quit

TTS Controls:
Ctrl+T: Activate TTS Mode (Windows 64 Only)
Space: Read main text and options
O: Read options only
S: Read Coup status information

Scene Content:

* Tutorial Scenes: Conclusion, Sexy Conclusion
* Octopussy Flirt 1 & 2

Art Content:

* Male and Female Hellfire portraits - Nude/Casual added to Scenes and Gallery, Mission Outfit added to Gallery
* Maelish Citizen Vanilla CG, M/F and M/M variants added to Scenes and Gallery

Codex Entries:

* None

Bug Fixes:

* None

Known Issues:

* Keyboard controls may kick in while entering cheat codes. Controls still in progress for secondary screen types (character selection, codex, savegames etc).
* TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
* WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, July 13, 2018

v0.19.0 Patron Release

v0.19.0 is now out for patrons! This release continues the introduction revamp, but is also quite heavy on the artwork updates! In particular, designs have now been done for the Figura natural form, providing us a reference to use for future CGs and the like. The revamp will be done soon, and I'll be moving on to Specialist scenes next - there's currently a patron poll running to help determine Specialist priorities, so check it out. You can always find more info on the Patron.

v0.19.0 Change Log

Game Functions:


  • Monthly Cheat Code Updated


Scene Content:


  • Tutorial Scenes: Vox, Maelish, Roth


Art Content:


  • Back Alley Background added to Citizen Seduction Scenes and Gallery
  • 6 Nude Figura Portraits added to Gallery
  • Specialist Sorority Outfit added to Scenes and Gallery, Sorority Nude & Mission Outfit added to Gallery


Codex Entries:


  • None


Bug Fixes:


  • Fixed buttons not updating at the end of a Citizen Seduction scene.


Known Issues:


  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Monday, July 2, 2018

New Releases

Hey all, just letting you know that v0.17.1 is now up for the public (on our Downloads tab), and v0.18.1 is now up for patrons! Due to Patreon rules, public releases will no longer be directly available on Patreon itself. However, the Downloads tab here will always be up to date! As for the latest patron release, you can find more info at the post, but we've largely focused on updating the tutorial/introduction sequence this month. Patch notes follow:

v0.18.1 Change Log

Game Functions:

  • New Tutorial Sequence Added

Scene Content:

  • Tutorial Scenes: Intro, Harians, Lencists, Vessians, Celopi, Agents/Schedule, Schen

Art Content:

  • 9 Clothed and 3 Nude Male Roth Citizen variants added to Scenes & Gallery

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.