Friday, May 17, 2019

v.0.29.0 Supporter Release

Evening all, here to let you know v0.29.0 is now up for supporters! This release focused on coding up the Specialist abilities, and I recommend you check out the post on those if you missed it earlier. We've also got a new mission and some art for you, and our next release will focus on Specialist relationships a bit. You can find the patreon post for this release here. Enjoy!


v0.29.0 Change Log
Game Functions:
Mission Content:
  • Piledriver's Loyalty Mission added.
  • Note: Grunt's Loyalty Mission will continue to be used as a placeholder for 'empty' mission selections for the time being.
Scene Content:
  • None
Art Content:
  • Maelish Director/Female Overseer added to Scenes and Gallery (6 variants)
  • Princess Hangout Background added to Scenes and Gallery
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
  • If trying to quit with the options screen up, the Quit window appears behind the Options window.

Wednesday, May 1, 2019

v0.27.1/v0.28.1 Updates

Evening all, posting to let you know that v0.27.1 is now up for the public on our downloads tab, and v0.28.1 is now up for Patrons! We're well deep into Exploration Mission functionality and content now, and will be using that as a springboard for more Specialist content in the near future. For more info, you can check out the v0.28.1 post here, or our monthly status post for more info!


v0.28.1 Change Log
Game Functions:
  • Some basic Exploration Mission functionality added. Only Grunt's loyalty mission exists at this time.
    • The mission selection screen can now pull relevant information from mission sets.
    • When choosing a loyalty mission, the relevant Specialist will be locked in on the Specialist selection screen.
    • Advancing through a mission will pull encounters, displaying the encounter text and an enemy NPC profile. Special abilities not yet implemented.
    • Each encounter has an 'Easy Way' and a 'Hard Way', stat requirements are now shown on the selection buttons, and buttons will be disabled if team stats are not high enough for that option. If both options are too difficult, fleeing and trying with another team composition may be required.
Scene Content:
  • Random Encounter - Schen Sex Toys (no unlock requirements)
Art Content:
  • Octo Hangout Background added to Scenes and Gallery.
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
  • If trying to quit with the options screen up, the Quit window appears behind the Options window.