Friday, March 12, 2021

v0.51.0 Supporter Release

Hey all, here to let you know that the first release of the month is now up, featuring two more game endings! They're bad! I mean...not quality wise, ideally, but rather the kind that if you get them, should make you feel bad. I hope they're very good at that.

We also have some new artwork in the game, featuring a pair of enthusiastic Vessians. The Bad End CG is also now being utilized, and you can catch a preview of it up along with the Patreon post. Check it out, or the patch notes below:


v0.51.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated.
  • Split Directors Bad End added. This ending will occur if you approach 6 Directors and split them 3/3 on endgame strategies, or 8 Directors split 4/4. Completing this ending will reset the game following the scenes.
  • Failed Mission Bad End added. This ending will occur if you complete at least one encounter of the Climax Mission then abandon the mission. Completing this ending will reset the game following the scenes.

Mission Content:

  • The Climax Mission has had its description modified and colored to indicate its importance and risks.
  • The first encounter of the Climax Mission has had a statement added to note that it is the final 'point of no return'.

Scene Content:

  • Split Directors Mission Bad End added, with 2 scene stages.
  • Failed Mission Mission Bad End added, with 2 scene stages.

Art Content:

  • The Bad End CG will now display during the Bad End sequences.
  • 'Glory Hole' Citizen Encounter CGs added to Scene and Gallery (6 variants).

Codex Entries:

  • None

Bug Fixes:

  • The Tutorial and Codex buttons will no longer be available during the endgame sequences.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Monday, March 1, 2021

v0.49.1 Free Release

Evening again, here to let you know that v0.49.1 is now up for free on the Downloads tab, and the monthly State of the Game post is now up on the Patreon! In short, this month will be focusing on the Bad Ends, and starting on the epilogues, including at least one Specialist scene with...special content. Enjoy!

Saturday, February 27, 2021

v0.50.1 Supporter Release

Hey all, it's time for the patron release of v0.50.1! And the game's main endgame sequences are now, finally, here! There is of course some months left of work to go - lots of epilogues to write, lots of cleanup to do, but it can now be more or less said that the game has an ending. Or two of them as a matter of fact. The next free release is currently planned for Monday, for more info you can check out the Patreon post here, or the patch notes below:


v0.50.1 Change Log

Game Functions:

  • Once you complete the Climax Mission successfully, you will be shown a number of endgame scenes before returning to the Office. 'Bad End' results will currently show placeholder content. For now, once the endgame is complete, you will be returned to standard gameplay.
  • The Climax Mission can no longer be repeated once completed.

Mission Content:

  • None

Scene Content:

  • Liberation endgame scenes added following the conclusion of the Climax Mission (3 scene stages).
  • Infiltration endgame scenes added following the conclusion of the Climax Mission (3 scene stages).

Art Content:

  •  'Commando Pool' CGs added to Scene and Gallery (M/F, F/M, and F/F, 9 variants total).

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, February 12, 2021

v0.50.0 Supporter Release

It's happened again - another release is now up for patrons! This was a fairly short dev cycle, but there was time to complete and implement the game's final mission, a special story-focused mission in which your team will take physical control of several of the station's key locations. Additionally, a notable bug was fixed with Director introduction scenes, which appear to have been broken for a few releases now. For more info you can check out the Patreon post here, or the patch notes below:


v0.50.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated
  • Once you have played the fifth scene for 6 or more Directors, a final mission briefing from Hellfire will appear to you at the end of the next day.
  • Once the briefing has been viewed, a new mission will appear in slot 1 of your mission options.

Mission Content:

  • The final mission has been added, with 4 non-random, high-challenge encounters. This mission can currently be repeated, which will change once the game ending scenes have been added.

Scene Content:

  • None

Art Content:

  • The game introduction sequence will now use department and office backgrounds.

Codex Entries:

  • None

Bug Fixes:

  • Fixed issue preventing text from displaying properly in Director introductions.
  • Corrected missing gender switch in Hellfire mid-intro scene.

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.


Saturday, January 30, 2021

v0.49.1 Supporter Update

Hey all, it's time again for another supporter update! v0.49.1 is now up for patrons, and crosses another chunk of content off the to-do list with the final two Director scenes. Additionally, we have a new Citizen Encounter CG in this set, with a Schen showing themselves off. The next free update is currently planned for Monday, so check back in soon, in the meanwhile you can check out the Patreon post here, or the patch notes below:



v0.49.1 Change Log

Game Functions:

  • None

Mission Content:

  • None

Scene Content:

  • Pilots Director Scene 5 added.
  • Workers Director Scene 5 added.

Art Content:

  • 'Schen Portrait' Random Citizen Encounter CG added to scenes and gallery.

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, January 15, 2021

v0.49.0 Patron Release

Evening all, time to announce that v0.49.0 is now up for patrons! Nothing major in this update, keeping on schedule with the remaining Director scenes. For more details, you can check out the Patreon post, or the patch notes below:


v0.49.0 Change Log

Game Functions:

  • Monthly Cheat Code Updated

Mission Content:

  • None

Scene Content:

  • Science Director Scene 5 added.
  • Propaganda Director Scene 5 added.

Art Content:

  • None

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, January 1, 2021

v0.47.1 Free Release, and 2021 Forecast

Hey all, just a heads up that v0.47.1 is now up for free on the Downloads page! But perhaps of equal interest, the latest State of the Game post is now up, with a forecast for the rest of Carnal Coup's development. Check it out!