Tuesday, February 1, 2022

State of the Game

Evening all, letting you know that the monthly State of the Game post is now up on Patreon! This month instead of screenshots I've included a few video captures of the space combat system I've been working on this past month, along with a description of the events they show. Also, our poll winners for the first storyline species are Harians and Seeders, so a mix of old and new will be starting things off once I get to writing rather than coding. Check out the post for more info!

Thursday, January 27, 2022

Lunar New Year's Sale

Hey all, just wanted to give you all a heads up that the Overseer's Edition of Carnal Coup is currently on sale in the Steam and itch.io Lunar New Year sales! Swing by and pick it up if you haven't already!

Steam

itch.io

Saturday, January 15, 2022

Starter Species Poll

Hey all, letting you know that I've put up a poll to determine the first starting species to appear in Carnal Voyages over on the Patreon! I currently plan to work on plotline sets in pairs, so you'll be able to pick two out of eight to kick things off with. I've also included some quick progress notes, so swing on over for all the details.

Saturday, January 1, 2022

State of the Game - Encounters

Hey all, it's a new year and time for a new State of the Game post! I've been getting pretty deep into code for the past month or so, and a lot of progress has been made but there's plenty more yet left to go. You can check out the Patreon post here for some thoughts on game design and the usual very ugly GUI screenshots, also I'll probably be doing a poll later this month on which species plotlines I ought to write first, so that's something to keep an eye out for.

Til then, hope you had a happy new year, and your 2022 is off to a good start!

Wednesday, December 1, 2021

State of the Game - Crew and Ship Generation

Hey all, wanted to let you know that the monthly state of the game post is now up, with further progress on Carnal Voyages. GUI continues to be very placeholder and probably will be for several more months, but a lot of code work is continuing, particularly in the area of generating NPC crewmembers and building the ships the player will command. With any luck, later this month I'll get to the part where your ships actually go somewhere and do stuff. While things may be a bit quieter while I'm buried in scripting, folks are always welcome to swing by the discord if you have any comments or questions on planned game design or whatnot. If not, see you in a few weeks for the next update!

Monday, November 1, 2021

State of the Game - Scenes & Chargen

Evening all, hope you had a good Halloween! Just a quick pointer to our latest State of the Game post, where I talk a bit about the systems I've been working on this past month, and show off some very ugly GUI. Also, our new species poll has ended with Plants, Goblins and Slimes taking the top spots! Swing by the Patreon post for more info!

Monday, October 4, 2021

Sequel Design Preview

Hey all, wanted to note that the monthly State of the Game post is now up, and it's a long one so I'll just link it here rather than try and summarize too much. But if you're curious about what I'm currently planning for the sequel to Carnal Coup come by and give it a read!