Thursday, September 15, 2022

Mid-Month Update

Hey all, it's update post time, and as you might be noticing, the blog page has finally been updated to reflect the current focus on Carnal Voyages! Aside from page updates I've also gotten a lot of work done on crew requisitions and ship departments, which you can see some examples of in the Patreon post. I still have a few more systems that need working on, but with any luck I'll be ready to start writing some actual content by the end of the month.

Don't forget, Patreon releases and other rewards will be picking up again in October! Any support is always appreciated.

Thursday, September 1, 2022

State of the Game - Getting Personnel

It's State of the Game time, and work on the project continues, although this month in particular is something of a transition period for the overall project. I plan to resume 'normal' Patreon service in the beginning of October, so you can expect to see changes to both the Patreon and this page in the next few weeks as I switch the focus to Carnal Voyages. I'll also be getting in as much actual project work as possible, with a particular focus on crew services and management. Check out the Patreon post for some screenshots and details!

Monday, August 15, 2022

Carnal Voyages v0.1.0 Public Release

Evening all - the time has come! The first public, playable alpha release of Carnal Voyages is now available at our new itch.io page! I'd also strongly recommend swinging by the latest Patreon post as I've put up info concerning not just the new release, but also the coming resumption of 'normal' Patreon service. TL;DR: Patreon releases will be coming back in October, at higher tier rates than Carnal Coup releases had. However, all existing Carnal Coup rewards will continue to be available at their existing tiers.

I'll be doing an overhaul of both the Patreon and this site probably in the next month or so, so watch this space for changes - and of course, try out the game and let us know what you think!

Monday, August 1, 2022

State of the Game - Seeders Preview

Hey all, it's status time, and things are getting close! Main writing tasks for the introduction sequence are complete, and the remaining tasks for the first release are mostly minor filler writing or structural (such as getting a new itch.io page running). I'm not setting any specific release date, but it will be sometime this month, so check this space or the Patreon for updates! Until then, check out the post here for more details, and enjoy this picture of a plant:




Friday, July 15, 2022

Mid-Month Update: More GUI

Evening all, it's mid-month update time, and I've got more GUI updates to talk about! I've added in a fair bit of functionality to a number of screens, and even some new ship artwork. I'm feeling fairly good about the current state of things, so I'll be moving on to writing tasks next, with the to-do list before the initial release getting pretty short. Check out the Patreon post here for more details, and swing by the Discord if you want to see some experiments I've been doing with AI art!

Friday, July 1, 2022

State of the Game - GUI and Harians

Evening all, it's another monthly update with a lot of GUI updates, and a lot of new Harian portrait artwork! Including a special preview picture of a new character that will be coming into the game in the post-intro content, but will remain somewhat mysterious for now:



The main task of updating the GUI assets is almost complete, though I'll still be spending a few more weeks on improving the functionality of certain windows. After that it's just a few final prep tasks before the game is ready for it's first alpha release, we're getting close! For more details check out the Patreon post here, and if you haven't picked up Carnal Coup's Overseer Edition yet, know that it's currently on sale on Steam and itch.io!


Wednesday, June 15, 2022

Mid Month Update: GUI Overhaul

Evening all, here to note that the mid-month update post on Patreon is now up, with quite a few examples of the GUI overhaul work I've been doing so far this month. Additionally, we have a preview shot of the game's first cameo character from Carnal Coup, who you may recognize!

I'd estimate that I'm about 70% done with the basic graphical part of the update, although some screens will require additional functional improvements after that. Still, things seem good to be more or less wrapped up this month. See you again in a few weeks when we find out!