Friday, February 28, 2020

v0.38.1 Supporter Release

v0.38.1 is now up for patrons! This release has a content mix: a new Specialist scene, some new art, and a new type of mission encounter for you to run into! This type of encounter will be expanded on a fair bit in the future, I recommend tuning in to the monthly update post in a few days for more info. For now you can check out the release post here, or the patch notes below:


v0.38.1 Change Log
Game Functions:
  • Added support for CGs in Specialist scenes.
Mission Content:
  • 8 'Bonus' Encounters have been added to randomized Missions, 2 to each location. Each randomized (ie, non-Specialist Loyalty) Mission will have 1 random bonus encounter added per run. 
Scene Content:
  • Specialist Octo Romance Scene 1 added.
Art Content:
  • Hellfire 'Something New' CG, Male Hellfire/Male Overseer variants added to scene and gallery (3 variants).
  • Double D Romance Scene 1 CG added to scene and gallery (6 variants).
Codex Entries:
  • None
Bug Fixes:
  • Several typos fixed in Specialist and Director scenes.
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Friday, February 14, 2020

v0.38.0 Supporter Release

v0.38.0 is now up for patrons, and features the long-awaited mission exploration feature! Or at least, I've been waiting a while to get it in. It's not an incredibly elaborate map feature, but fairly functionally complete for something done in a single release cycle, featuring semi-randomly generated maps of three different difficulty levels, and randomly located encounters for you to run into. For more info, check out the patreon post here!

Also, Happy Valentine's Day, for those of you with better things to do this evening :P


v0.38.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
Mission Content:
  • Mission Map generation has been implemented, requiring some navigation during exploration missions.
  • Mission Difficulty has been implemented, with the following levels:
    • Easy - Has two short paths and 2 Secondary Encounters
    • Medium - Has one short path, one medium path and 3 Secondary Encounters
    • Hard - Has one long path and 4 Secondary Encounters
    • Specialist Loyalty Missions will always have 2 Secondary Encounters
Scene Content:
  • None
Art Content:
  • Male Hellfire/Female Overseer Missionary CGs added to scenes and gallery.
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Saturday, February 1, 2020

v0.36.1 Public Release

Evening all, here to announce that v0.36.1 is now free to the public on the Downloads tab! Also, our monthly State of the Game post is now up on the Patreon, check it out!