Friday, February 14, 2020

v0.38.0 Supporter Release

v0.38.0 is now up for patrons, and features the long-awaited mission exploration feature! Or at least, I've been waiting a while to get it in. It's not an incredibly elaborate map feature, but fairly functionally complete for something done in a single release cycle, featuring semi-randomly generated maps of three different difficulty levels, and randomly located encounters for you to run into. For more info, check out the patreon post here!

Also, Happy Valentine's Day, for those of you with better things to do this evening :P


v0.38.0 Change Log
Game Functions:
  • Monthly Cheat Code Updated
Mission Content:
  • Mission Map generation has been implemented, requiring some navigation during exploration missions.
  • Mission Difficulty has been implemented, with the following levels:
    • Easy - Has two short paths and 2 Secondary Encounters
    • Medium - Has one short path, one medium path and 3 Secondary Encounters
    • Hard - Has one long path and 4 Secondary Encounters
    • Specialist Loyalty Missions will always have 2 Secondary Encounters
Scene Content:
  • None
Art Content:
  • Male Hellfire/Female Overseer Missionary CGs added to scenes and gallery.
Codex Entries:
  • None
Bug Fixes:
  • None
Known Issues:
  • TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
  • WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

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