Evening all, got two updates to mention tonight, v0.52.1 is now up on the free Downloads tab, and v0.53.1 is now out for Patrons! This latest release focuses on Specialist epilogue scenes but also has quite a few new CGs as we finish out the art queue! Additionally, the latest State of the Game post is now up: the good news is, v1.0 is only a month away, the bad news is I'll be canceling the mid-month release in an attempt to keep that on schedule. You can check out the latest release post here for more info, or the patch notes below:
v0.53.1 Change Log
Game Functions:
- None
Mission Content:
- None
Scene Content:
- Switch Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, 2 Intimate scene variants).
- Double D Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, Intimate scene).
- Hummer Epilogue scenes added (Liberator ending scene, Infiltrator ending scene, Intimate scene).
Art Content:
- 'Schen Toys' Citizen Encounter CG added to scene and Gallery.
- 'Voyeur Monitors' Citizen Encounter CG added to scene and Gallery.
- 'Schen Impregnation' Citizen Encounter CG added to scene and Gallery. Swapped portrait to better match the scene.
Codex Entries:
- None
Bug Fixes:
- None
Known Issues:
- TTS dialogue cannot be interrupted once begun. May have issues if triggered on multiple screens at once. TTS support is 64-bit Windows only.
- WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.
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