Friday, October 14, 2022

v0.2.1 Game Update

Hey all, getting back into the swing of things with our regular game release schedule, with v0.2.1 now up for patrons! This was a pretty short release cycle so the work focus was fairly narrow, but a number of new scenes and bug fixes made it in. For more details you can check out the Patreon post here, or the patch notes below. Enjoy!


v0.2.1 Change Log

Game Functions:

  • Liberator and Overseer-tier Patrons are now receiving credit in the Options About tab.
  • Added functionality to support player Career type as a dialogue branching option.
  • Added functionality for scenes to set various progress flags (for example, for when to play a one-time scene rather than a repeating one). When in a scene with a progress flag, access to the maps/travel system will be deactivated until the scene is complete.
  • Added functionality to support progress flags as a dialogue branching option.
  • Added functionality for scene option selections to generate specific duty assignments, and added functionality for duty assignments to set progress flags.
  • Duty assignments now assign rewards on completion.
  • An 'Items' tab has been added to the Inventory screen, which displays Upgrade Items and Currencies.
  • The 'Crew Assignments' button will now be active following the Introduction, allowing access to duty assignments without going through the map screens.
  • Current XP has been added to crewmembers profile displays. This will be further updated when crew promotions are implemented.

Scene Content:

  • Several scenes added setting up the introduction to the Harman System. This chain will begin when first visiting the Abandoned Defense Platform (default location for the Harman System).
  • One storyline duty assignment added to Harman System.

Art Content:

  • None

Codex Entries:

  • 'Currencies' entry added to the Settings tab.

Bug Fixes:

  • Fixed an issue where the time display wouldn't update on loading a game until after some more time had passed.
  • Fixed display issue with Options, Codex and Inventory screens on smaller resolution displays.
  • Fixed an issue in the relationship portion of character generation that was saving nicknames from the wrong fields. These values should be automatically swapped to the correct characters in old saves.
  • Fixed potential error when completing duty assignments.
  • Added missing check on duty assignments for minimum required ranks.
  • Improved a number of text display issues with duty assignments.
  • Corrected labeling mismatch on Inventory requisition credits.

Known Issues:

  • None

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