Thursday, December 1, 2022

v0.4.0 Patron Release, v0.3.0 Public Release

Evening folks, it's monthly update time! The most recent update focuses on storyline development, kicking off the 'Harian citizens' plotline, however a number of minor art items have been included as well, including a start on updating the system maps to more dynamic, animated assets. Additionally, v0.3.0 is now up for the public, which you can find at itch.io or Newgrounds.

The next month will largely focus more on continuing the Harian plotlines, although I am planning to switch over to start on the Seeders for a bit once we hit 2023. For more info, check out the Patreon post here, or the patch notes below:


v0.4.0 Change Log

Game Functions:

  • Portrait functionality updates to support civilian outfits.
  • Yet more scene flow/progress flag updates, to support 'hub scene' selections sending players to different scenes based on story flags.

Scene Content:

  • Two-part 'Sports Arena' scene added to kick off the 'Harian citizens' plotline.
  • Stub scene added for when you visit the sports arenas with no current activities to perform.
  • Stub scene added for when you visit the Blindside Bar with no current activities to perform.
  • Defense Platform scene added for 'Harian citizens' plotline.
  • Two story-based duty assignments added for 'Harian citizens' plotline.

Art Content:

  • Harian 'civilian' outfit portrait sets added.
  • Backgrounds added to Defense Platform, Victorious and Blindside Bar scenes.
  • Dynamic Suns and Gas Giants added to system map screens.

Codex Entries:

  • None

Bug Fixes:

  • Corrected issue in input field change in v0.3.1 which would cause the save overwrite confirmation to appear when it shouldn't. Added keypad enter to Save Name/Cheat Code submit keys.
  • Corrected issue with savegame compatibility from v0.2.0 or older.

Known Issues:

  • None

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