Evening all, v0.6.1 is now here for patrons! This update has a fair bit to it, with one new smut scene and significant work on two different game systems - the adversarial Heat system, and the ability to 'train' crewmembers through sexual means. This is in preparation for adding the crew promotion system to the game, which I'll be working on later this month. There's a fair bit in there, so you can check out the Patreon post for more info, or the patch notes below:
v0.6.1 Change Log
Game Functions:
- Heat System has now been implemented:
- If you have spent more time in a hostile star system than your ship's stealth capabilities can handle and attempt to use the System Map to travel, you will be given the option of fighting off a GPU patrol vessel or exiting the system via the Galaxy Map.
- If you win the fight, 20 hours will be added to your detection timer. If you lose the fight you will immediately emergency FTL jump back to the Figura System with a 10 hour time loss. Reminder: Attempting a fight with no bridge crew assigned still results in an automatic loss.
- If you have spent more time in the system than your ship stealth + 20 hours, you will only have the option of leaving via the Galaxy Map.
- Leaving a system will reset any bonus hours remaining for that system.
- The ability to pass time at Watch Station will remain until more GPU systems have been added to the game.
- Crewmember Seduction system has been implemented:
- You can currently attempt to seduce one crewmember every 4 hours. This is done by viewing crew profile information in the crew roster.
- Base success chance is 20%. Some player sexual traits provide bonus options. Effective bonuses increase chance to 40%, negative effective bonuses reduce chance to 0%. Smoothtalker trait provides a 60% chance.
- These values will likely change when future upgrade options are available.
- XP requirements to reach the next promotion level are now shown on crew profiles. XP cannot be earned above this requirement, although previously existing XP is not removed (for now). Requirement values subject to change in the future. Commanders no longer earn xp.
- Crewmembers can earn Sexual XP in dynamic sex scenes. XP is temporarily gained by actions, and 'locked in' when orgasm is reached. XP gain capped at 1/8th the promotion requirements per orgasm. Temporary XP that is not locked in is cleared on the daily update. Not all bonuses yet applied, all values subject to future change.
- The XO will now select one random crewmember each day who isn't maxed out on Sexual XP and give them 'training' for 1/4th of their current rank requirement. This feature will be expanded in the future.
Scene Content:
- Seedcarrier intro scene completed with second half. Additional XO/Seedcarrier scene variant available if your relationship is Fuckbuddy, Rival or Hatefuck. If you are already located at Daenad Iond on an old save you will need to leave and revisit to retrigger the scene.
- New 'Scenario Replay' scene added to the Captain's Office aboard the ship. This hub scene will allow the replaying of previously viewed romance scenes that are otherwise one-time-only. Different options can be selected when replaying scenes but these will not qualify for any 'canon' progress flags. Seedcarrier intro scene added to replay hub.
- Mini-scenes added as part of crewmember seduction system.
Art Content:
- New map icons/decoration added to system maps: unique system stations, unique system trading vessels, GPU military vessels.
Codex Entries:
- None
Bug Fixes:
- None
Known Issues:
- None
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