v0.28.1 Change Log
Game Functions:
- Pregnancy mechanics added to the procedural 'romance' encounters. Each time there is a PIV climax involving the player, XO, or standard crewmembers, there is a chance for pregnancy. Specialists cannot impregnate or be impregnated at this time. For pregnancy to occur, the following must be true:
- A Reproductive Health Officer must be staffed (Tier 3 ship required).
- Mandatory birth control policies are not in use.
- Both participants are the same species (future ship upgrades may remove this requirement).
- Both participants must be fertile.
- The potential mother must not already be pregnant or within 30 days of having been pregnant.
- A random check based on the ship's fertility policy must be passed.
Scene Content:
- End-of-day Reproductive Health Officer scene added to inform the player when they have gotten a crewmember pregnant, requires an RHO to be staffed, will delay until one is staffed if there is none.
- End-of-day XO scene added to inform the player when they have gotten the XO pregnant, slight variants based on XO relationship. Note: Some options may change the XO relationship, however if chosen this change will be queued until further XO relationship mechanics are added to the game.
- End-of-day XO scene added to inform the XO when they have gotten the player pregnant, slight variants based on XO relationship. Same notes as the above scene.
Art Content:
- None
Codex Entries:
- None
Bug Fixes:
- Corrected swapped Int and Init icons in combat command stat displays.
Known Issues:
- None
No comments:
Post a Comment