Friday, February 17, 2023

v0.6.1 Supporter Release

Evening all, v0.6.1 is now here for patrons! This update has a fair bit to it, with one new smut scene and significant work on two different game systems - the adversarial Heat system, and the ability to 'train' crewmembers through sexual means. This is in preparation for adding the crew promotion system to the game, which I'll be working on later this month. There's a fair bit in there, so you can check out the Patreon post for more info, or the patch notes below:


v0.6.1 Change Log

Game Functions:

  • Heat System has now been implemented:
    • If you have spent more time in a hostile star system than your ship's stealth capabilities can handle and attempt to use the System Map to travel, you will be given the option of fighting off a GPU patrol vessel or exiting the system via the Galaxy Map.
    • If you win the fight, 20 hours will be added to your detection timer. If you lose the fight you will immediately emergency FTL jump back to the Figura System with a 10 hour time loss. Reminder: Attempting a fight with no bridge crew assigned still results in an automatic loss.
    • If you have spent more time in the system than your ship stealth + 20 hours, you will only have the option of leaving via the Galaxy Map.
    • Leaving a system will reset any bonus hours remaining for that system.
    •  The ability to pass time at Watch Station will remain until more GPU systems have been added to the game.
  • Crewmember Seduction system has been implemented:
    • You can currently attempt to seduce one crewmember every 4 hours. This is done by viewing crew profile information in the crew roster.
    • Base success chance is 20%. Some player sexual traits provide bonus options. Effective bonuses increase chance to 40%, negative effective bonuses reduce chance to 0%. Smoothtalker trait provides a 60% chance.
    • These values will likely change when future upgrade options are available.
  • XP requirements to reach the next promotion level are now shown on crew profiles. XP cannot be earned above this requirement, although previously existing XP is not removed (for now). Requirement values subject to change in the future. Commanders no longer earn xp.
  • Crewmembers can earn Sexual XP in dynamic sex scenes. XP is temporarily gained by actions, and 'locked in' when orgasm is reached. XP gain capped at 1/8th the promotion requirements per orgasm. Temporary XP that is not locked in is cleared on the daily update. Not all bonuses yet applied, all values subject to future change.
  • The XO will now select one random crewmember each day who isn't maxed out on Sexual XP and give them 'training' for 1/4th of their current rank requirement. This feature will be expanded in the future.

Scene Content:

  • Seedcarrier intro scene completed with second half. Additional XO/Seedcarrier scene variant available if your relationship is Fuckbuddy, Rival or Hatefuck. If you are already located at Daenad Iond on an old save you will need to leave and revisit to retrigger the scene.
  • New 'Scenario Replay' scene added to the Captain's Office aboard the ship. This hub scene will allow the replaying of previously viewed romance scenes that are otherwise one-time-only. Different options can be selected when replaying scenes but these will not qualify for any 'canon' progress flags. Seedcarrier intro scene added to replay hub.
  • Mini-scenes added as part of crewmember seduction system.

Art Content:

  • New map icons/decoration added to system maps: unique system stations, unique system trading vessels, GPU military vessels.

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • None

Wednesday, February 1, 2023

v0.5.0 Public and v0.6.0 Supporter Releases

Hey all, CV v0.5.0 is now up for the public, as you can find on the Downloads tab, and v0.6.0 is released for patrons! This release is based entirely around new written content, including the first introduction of our newest Specialist NPC, the Seedcarrier. He has a bit of a unique and rather aggressive take on things compared to most recruitable NPCs, you might find. We also doubled the amount of flavor text in the procedural scenes, and added in some new artwork. You can find the full update post here, or the patch notes below. Enjoy!


v0.6.0 Change Log

Game Functions:

  • The Flower and Daenad Iond added as map destinations, once unlocked via story scenes.

Scene Content:

  • Many new flavor text entries added to procedural romance scenes.
  • Numerous scenes added progressing the main Seeder plotline.
  • Seedcarrier introduction scenes added.

Art Content:

  • 'XO's Interruption' CG added to scene and gallery. Scene will need to be replayed to unlock in gallery.
  • Backgrounds added to Everroots University, Path's End and Daenad Iond scenes.
  • Seedcarrier Gallery portraits are now unlockable via gameplay.​

Codex Entries:

  • None

Bug Fixes:

  • None

Known Issues:

  • None

Friday, January 13, 2023

v0.5.1 Supporter Update

Evening all, it's time for a new game update, and our first one featuring the new race, the Seeders! This first update has been almost entirely focused on the backend setup for the new species, in particular with map and NPC generation work, but the rest of the month is now open for a focus on plotline development. For more info, check out the Patreon post here, or the patch notes below:


v0.5.1 Change Log

Game Functions:

  • Domad Rast System (Seeders) added to Galaxy Map. System Map added, no destinations currently available.
  • Seeder data added to NPC generation system.

Scene Content:

  • Domad Rast introduction scenes added.
  • One story-based duty assignment added to Domad Rast system.

Art Content:

  • Seeder NPC art assets added to game.
  • Seedcarrier Specialist NPC art assets added to game and gallery. Gallery currently only accessible via cheat unlocks.

Codex Entries:

  • Seeders Species entry added.

Bug Fixes:

  • None

Known Issues:

  • None

Sunday, January 1, 2023

v0.5.0 Release and 2023 Forecast

Hey all, welcome to 2023! It's a new month and a new year, which means that the public release of Carnal Voyages has been updated to v0.4.0 and v0.5.0 is now up for patrons! I also wrote up a 2023 forecast post on the Patreon, which I'll just link here rather than repasting. This coming month however will be focused on setting up the Seeders, with a new system map, new NPCs to generate, and hopefully a decent start on the Seeders plotline. Check out the link for more info or the patch notes below, and have a happy new year! Oh, and P.S., our winter sale for Carnal Coup is still on for a few more days!


v0.5.0 Change Log

Game Functions:

  • New Cheat Code Option: Edit XO Relationship Details.
  • Scene variable parsing improved to handle more complex scene types.
  • Duty Assignment generation modified: duty assignments will now generate 2 'Anywhere' duties and 3 system-specific duties when updated. In systems without specific duty assignments, only the 2 'Anywhere' duties will be generated.

Scene Content:

  • XO Oral scene added to Captain's Office aboard the ship, with several branches. 'Solitaire' Office option removed.
  • 23 Harman System duties added to duty assignment pool.

Art Content:

  • None

Codex Entries:

  • 'Defense Task Force' entry added to Setting.

Bug Fixes:

  • None

Known Issues:

  • None

Thursday, December 22, 2022

Winter Sales

Hey all, just wanted to give you a heads up that the various winter sales have begun, and the Overseer's Edition of Carnal Coup is now at a new high discount of 40%! Get your friends and family the gift of alien smut this year!

Steam

Itch.io

Whether you pick the game up or not, I hope you enjoy the season!

Friday, December 16, 2022

v0.4.1 Release, Patron Poll

Evening all, time for another story-focused update! The heist subplot continues and concludes, followed by the opportunity to do a bit of splurging in the shops for the first time. A number of polish items were also included in this release with bug-fixes, some generated backgrounds, and a new set of codex entries. The story focus will continue for the rest of the month, with a plan to swap over to the Seeders in the New Year. Additionally, a poll has been posted for Liberator+ folks on potential cameo appearances. Check out the Patreon post here for more info, or the patch notes below:


v0.4.1 Change Log

Game Functions:

  • Functionality added to check the state of crew assignments at the start of an encounter. If no one has been assigned to the ship's bridge crew, the encounter will be automatically lost.
  • Functionality added to support in-scene shopping.
  • Functionality added to allow the generation of randomized NPC portraits for scenes.

Scene Content:

  • 'Ship Heist' scenes added, including space combat encounter.
  • 'Bank Heist' scenes added, including ground combat encounter.
  • Military Surplus Store added to Victorious, with Tactical Upgrade Component shopping available following the Heist subplot.

Art Content:

  • Background added to Watch Station docks scene.
  • Background added to Sports Arena scenes.
  • Background added to Military Surplus Store scenes.

Codex Entries:

  • The 'Characters' tab is now active.
  • Species: Celopi, Lencist, Maelish, and Vessian entries added.
  • Characters: Admiral Octivia entry added.
  • Setting: The Galactic Pure Union entry added.

Bug Fixes:

  • Fixed issue preventing the Save and Load screens from appearing during combat encounters.
  • Fixed potential issue that could allow a player to get the 'successful' scene branch despite losing in a ground combat or group seduction encounter.
  • Fixed issue preventing body details (like Harian fur markings) from properly displaying in the main portrait.

Known Issues:

  • None

Thursday, December 1, 2022

v0.4.0 Patron Release, v0.3.0 Public Release

Evening folks, it's monthly update time! The most recent update focuses on storyline development, kicking off the 'Harian citizens' plotline, however a number of minor art items have been included as well, including a start on updating the system maps to more dynamic, animated assets. Additionally, v0.3.0 is now up for the public, which you can find at itch.io or Newgrounds.

The next month will largely focus more on continuing the Harian plotlines, although I am planning to switch over to start on the Seeders for a bit once we hit 2023. For more info, check out the Patreon post here, or the patch notes below:


v0.4.0 Change Log

Game Functions:

  • Portrait functionality updates to support civilian outfits.
  • Yet more scene flow/progress flag updates, to support 'hub scene' selections sending players to different scenes based on story flags.

Scene Content:

  • Two-part 'Sports Arena' scene added to kick off the 'Harian citizens' plotline.
  • Stub scene added for when you visit the sports arenas with no current activities to perform.
  • Stub scene added for when you visit the Blindside Bar with no current activities to perform.
  • Defense Platform scene added for 'Harian citizens' plotline.
  • Two story-based duty assignments added for 'Harian citizens' plotline.

Art Content:

  • Harian 'civilian' outfit portrait sets added.
  • Backgrounds added to Defense Platform, Victorious and Blindside Bar scenes.
  • Dynamic Suns and Gas Giants added to system map screens.

Codex Entries:

  • None

Bug Fixes:

  • Corrected issue in input field change in v0.3.1 which would cause the save overwrite confirmation to appear when it shouldn't. Added keypad enter to Save Name/Cheat Code submit keys.
  • Corrected issue with savegame compatibility from v0.2.0 or older.

Known Issues:

  • None