Friday, February 17, 2017

v0.2.2 Update

Patch Day


Time for the second weekly update of our public review month! This week was mostly focused on putting in the foundation for a few systems that won't be fully activated until content hits closer to the 50% mark - the use of skills and recruits you find among the station citizens to help you unlock certain advanced scenes. The recruit assignment UI in particular isn't fully functional as yet, but it'll give you a heads up for what requirements will be in the future. For the moment, you can simply continue on with the game. Right now you'll find these checks in the Commando and Roboticist Department plotlines, but you can expect to also find them in Office Upgrades and Director plotlines in the future.

One other note is that this is the first update to require some compatibility updates for old save files (a whole two updates in, woo!). This should be handled, and bug reports would be appreciated if old save files break on anyone. But this is a good time to note that save file compatibility won't be infinite in the future, I'll work towards guaranteeing the past two months worth of version updates but probably not more than that. I currently plan to implement some functionality to warn you when save files are getting stale.

As February is a short month, this likely means only one more public release update next week before I begin setting up the 'official' launch. While there will always be a free version, check back in the next week or two to get more updates on what the launch means for the project!

v0.2.2 Change Log


Game Functions:

* Impersonation Skill Checks: The game now informs you when a certain scene requires a certain level of impersonation skill. This check is not currently enforced, but will give you an idea of where and what the requirements will be when they're turned on. Currently implemented on Commando and Roboticist department scenes 4.
* Recruit Assist Checks: The game now informs you of when a certain scene will require citizen recruit assistance. Assigning recruits is not currently functional and is not enforced. Currently implemented on Commando and Roboticist department scenes 5.

Scene Content:

* Roboticist Department Scene 5

Art Content:

* None

Bug Fixes:

* Corrected ability to choose director and department NPC genders from option screen (Note: This option will not always be freely available)
* Minor typo fixes.

Known Issues:

* The list of director names is not dynamic to gender preference selections.
* The background image disappears in fullscreen mode.
* WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Links




No comments:

Post a Comment