Friday, February 24, 2017

v0.2.3 Update

Patch Day


Hey everyone, it's time for the final release of the Public Feedback month! That doesn't mean we don't still want feedback, of course, but it does mean that next week will be the official Patreon launch of the project! The first Patreon release, 0.3, will also be free to the public, but for more on that, read on after the jump. In the meanwhile, let's talk about today.

This week's update features the introduction of the Codex function, along with a few starter entries. There's a number of dummy entries for future content in the list, if there's any confusing topics in the game that you think would be helped by a Codex entry, let us know! This week also features Errata's first contribution to the project, as mentioned in the previous post.

v0.2.3 Change Log


Game Functions:

* Codex UI implemented. Most Codex entries are unfilled at this time.

Scene Content:

* Roboticist Director Scene 1

Art Content:

* None

Codex Entries:

* Races - Harians
* Gameplay - Progression
* Gameplay - Citizens

Bug Fixes:

* Corrected issue where the Options button would not appear after loading a save game from the introduction screens.
* The list of director names is updated and is now dynamic to gender preference settings.
* Corrected pronoun switch in Hellfire intro.
* Various typo fixes.

Known Issues:

* The background image disappears in fullscreen mode.
* WebGL Issues: Be warned that save game data in WebGL mode is less permanent than PC standalone. May also be more prone to memory and other issues.

Downloads


Project Plans

So, here's what you can expect for the update schedule for next week onwards. Next week, hopefully, will see the official launch along with the 0.3 update. 0.3 will also be a public release, although my main priority for the next week will be getting things ready for Patreon. After that, the plan is for two supporter-only releases and one public delayed release each month. As I work a day job, these releases will likely fall on Fridays or Saturdays, as they have been.

An example release schedule (for demonstration purposes only) looks like this:
March 3: 0.3.0 (Public)
March 17: 0.3.1 (Supporter)
March 31: 0.3.2 (Supporter)
April 1: 0.3.1 (Public)
April 14: 0.4.0 (Supporter)
April 28: 0.4.1 (Supporter)
May 1: 0.3.2 (Public)

And so on, from that point forwards public releases will be the supporter release from ~4-5 weeks prior (0.4.1, 0.5.1, and so on). Dates subject to change based on my schedule, the appearance of critical bugs, etc. 

Expect further updates here with more info as the launch approaches!

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